Visual Basic RPG game-engineThis is a small game/engine I wrote in VB6, I'm really happy about it, although it isn't yet finished. The features already done: 1. Battle system - 95% (Monster/Player Health, Mana, Duel Points) 2. Skill system - 95% (Chain skill, effects, timers) 3. Quest system - 95% (Quest starting, updating, finishing, rewarding) 4. Map - 95% (Walking, event triggering) 5. Inventory - 95% (Dropping, using, equipping items) 6. Monster system - 100% - event triggering on maps, drop system, health, levels, stats. 7. Leveling system 100% - leveling with experience, stats increasing on level up. 8. GUI - 90% (windows, menus) 9. Event scripting - 95% (Scripting events in VBScript, in external files) 10. Quest scripting - 95% (scripting quests in VBScript) Pretty much everything, you'll find updates list in the downloaded project, the current version of the engine is 1.8.7.1 I'll make everything to version 2.0 or 2.2, and somewhere at that point I'll start doing mmorpg game engine with this engine modified. TODO list: 1. Shops - they are already started 2. Buff system - it's already started too 3. Character information window - not yet started 4. Skillbook - not yet started 5. Encoding maps, and external files. 6. Game saving/loading 7. Walking mobs - don't know if it will be done, at least not the first on the todo list. 8. Scriptable maps - don't know if will done, but probably should be. That's it about the game, please rate, comment, thanks. DOWNLOAD: http://www.mediafire.com/?fm6dagdb3c4g61o Please not, that I'll release a full source when I'm done on final version, if anyone want's a source code, please PM me with your email. code pour embarquer la vidéo : >>> http://www.youtube.com/embed/dHrc_VaBqrk <<< |