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OpenGL (SDL,C++) tutorial 17 - ray tracing (ray-plane intersection)





In this video I want to show you the basic ray-plane collision detection. I'm not sure, that this is the best solution for it, but it seems to work, but if you find a bug in the program, please let me know.
Source code:
http://pastebin.com/BGGqrQ5S
http://pastebin.com/qC1pMbFX
http://pastebin.com/8vVJHut5

code pour embarquer la vidéo : >>>    http://www.youtube.com/embed/s5m391a5HFg    <<<






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