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How to use HDRIs with VRay in 3ds max 9.

CORRECTION from user 'RFC3514' :
"There's no need to enable the V-Ray environment map override unless you want to use one map for illumination and another one for display. You can leave the override disabled and V-Ray will use the Max environment map.

Also, the map type for light probes is? "mirrored ball", not "spherical environment". You should only use "spherical environment" for maps that have been unwrapped, and fill the full image rectangle."

The website I mentioned for HDRI probe files is http://ict.debevec.org/~debevec/Probes/

code pour embarquer la vidéo : >>>    http://www.youtube.com/embed/N1flJFiXPDg    <<<






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